Lerp for Auto Page Flip animation

if (animT)
{

//increment timer once per frame
if(deltaT ==0f)
{currentLerpTime= 0;}

currentLerpTime += Time.deltaTime;
if (currentLerpTime > lerpTime) {
currentLerpTime = lerpTime;
}

//lerp!
float perc = currentLerpTime / lerpTime;
deltaT = Mathf.Lerp(0, 0.999f, perc);

}

if (animT_reverse)
{
if(deltaT ==0.999f)
{currentLerpTime= 0;}

currentLerpTime += Time.deltaTime;
if (currentLerpTime > lerpTime) {
currentLerpTime = lerpTime;
}

//lerp!
float perc = currentLerpTime / lerpTime;
deltaT = Mathf.Lerp(0.999f, 0, perc);

}

}

Comments on October 1

With some more work on the decoration of the house, the interior looks nicer now. Here are some comments from supervisor at last Thursday’s meeting:

  • Add text to the blank page
  • Allow user to flip just one page
  • Create the trigger system for the text, for example, when I am looking at ‘thunder’, the related ambient sound feedback will come
  • Allow use lean to see the book more closely, now it is too far away and hard to see.

027

Change texture in realtime:

if (Input.GetKeyDown (“t”)) {

this.GetComponent<MeshRenderer>().material.mainTexture = newTexture;
}

Literature Review Structure and Project progression

A great talk today, Gareth helped me to clarify the outline of my literature review. The current structure is:
1. Immersion – define this term ( the agenda of media entertainment ) which leads to :

VR as ONE solution of Immersion, then I need discuss several sub topics under it:

1.1 how does it work (as a new technology, why VR is immersive at certain point (departing user from the real world), the Head Mounted Display method and other ways)

1.2 the application of existing formats (the content of contemporary VR, film, games, education, medical, etc)

1.3 does it have potential to be a new medium ? (Is VR just another new technology or have broader future)

1.4 limitation as a technology on user experience side (e.g. the body static, lack of social interactive, the problem of interaction, the isolated experience, etc)

1.5 Consider the limitation of VR, how can I address this ?

1.6 Propose a project that seeks to embrace the strength and work around the limitations

2. Book as an emerging experience (why reading is an immersive experience to allow us escape the reality and enter to another world, even mind)

2.1 the different formation of Book (story book, pop-up, electronic books), the importance of peri-text in books.

2.2 representation of books in different medium (Winnie the pool animation, Tristram Shandy: A Cock and Bull Story movie, etc)

3. With the two main points reviewed, the connection is indicated: what if we put the most traditional, natural immersive experience into this cutting edge new technology ? They seems have special magnetic between each other but no one had touched this field before.

3.1 at the end, start to talk about the project: create a book and reading experience in VR world, what are the aims of this project. Discuss about the possibilities of this project in a larger scope, for example, change the environment totally (reading on the train, etc.)

Refer to the project progression paper, and the final project itself.


017 018 019

Project progression, with another after 12 AM work at campus, I have improved the project to a new dimension, by adding more environment related assets into the scene, for example, like the desk, chair and the room. I will keep improve it until next Tuesday have meeting with my supervisor.